For our part of the project, the work was done around a « Serious Game », a tool using new technologies to communicate on a subject in a more attractive way. The application proposes an immersive experience through virtual reality simulation, using the Samsung Gear VR. The application combines an educational and playful intention with an awareness of future seniors, and their relatives, to the daily difficulties encountered in a home during aging.
The experience allows to visit an adapted apartment and to interact with the elements of the environment. The goal is to allow everyone to put themselves in the place of an elderly person facing the dilemmas of their daily life. The choices (with the help of the VR headset) will have an influence on the proper configuration of the dwelling, the social links and the attachment to the living space.
In order to assist in mediation, we have also developed a system to connect the Samsung Gear VR headset to an Android tablet. In this way, the mediator can see what the headset wearer is seeing and guide him/her.